Are you guys excited to see what happened to the Unreal Star Wars : Battle Tournament 2014?

Well, you are probably wondering why we haven't put an update out for a while. There are several reasons: one is that it's not easy working here on the beach in these hot days of the year; the second is that there are many distractions that pop up and cannot be missed! Having said that, we are still here working hard to tame the epic power of Unreal Engine 4, which we have been having a lot of fun with.

As you all probably have seen already, DICE have been having fun teasing us with the Star Wars Battlefront video they revealed on E3. We as fans first of all were really exited too and looks like they have some interesting graphics there that certainly have inspired us.

Enough chit chat and lets move onto what we have been cooking...

Our amazing looking website made by Chris has been officially launched for some time now and if you haven't already registered you might want to do that! Also some might wonder what's up with our moddb page. Thanks to Chris again, it has been redesigned for more unreal scrolling through news and images.

Cloud City has also been worked on heavily during the last month and we have a few screenshot of the new areas of the map that have been in the work and some not so new but has taken a few upgrades from our last
update.

Next, we would like to show some HUD concepts that we have been working on, because we know how it's good to have a nice HUD that's easy to use. So if you have any suggestion we will be glad to hear them on our forum.

Note: We have used just some backgrounds, they are still not functional.

Last, but not least we are proud to announce also the discovery of moving images. Yes, this is not a joke this time. It's happening, the revolution of technology at it's prime form. It might not look polished but it's still in the works with animations that are still mostly placeholders.

Until next time folks,

And may the force be with you

The Star Wars: BattleCry team!